If the defender successfully defends all attacking cards, the defender beats the attack and has the option of forfeiting the defense by accepting cards anyway or becoming the attacker.
If the defender accepts anyway, all the same rules apply as if the defender never beat the last attacking card except that in the case of forfeiting the defense,
the attacker may not add additional attacking cards to the attack.
If the defender chooses to become the attacker, all attacking and defending cards of the current attack are removed from the game, the attack is concluded, hands are replenished
and the defender becomes the attacker by beginning the next attack.
Note: The computer will never forfeit a successful defense.